amperia · the token page · mechanism, not markets

$AMP

One token, fixed 1B supply on Solana, and the city only ever burns. $AMP is a token you use inside AMPERIA, not an investment.

the flywheel
1.Play for Bolts — the city runs on them. Bolts are earned only by playing, never convertible to the token.
2.Spend $AMP only if you want — skins, stalls, membership. Identity, never power: rates, stats and drop tables are the same for everyone.
3.Every spend burns 30% at the till — a real on-chain burn, supply-reducing.
4.70% goes to a treasury that never sells. Its only outflows: burns and the champions' purse.
5.Trading volume funds monthly buybacks — half burned, half the champions' purse.
6.Supply only falls. The city grows.
the burn wire · live
Burned at the till
Bought back
  • Reading the wire…

This feed reads the same ledger events the in-game City Board prints when the Dynamo drinks. Rows marked staged are test-rig fakes from before launch — they say so, always. The buyback lane reports here too.

the chart
This frame wakes when the CA posts
The pair chart embeds here at launch. Until then the grid stays dark.
the addresses
Contract (CA)posts at launch
Treasuryposts at launch — never sells
LPlocked by the pump.fun launch mechanics
Mint authorityrenounced on graduation — no emission, ever
Burn methodreal SPL burn — supply-reducing
Supply1,000,000,000 · fixed

Every address on this page will be a link you can verify on-chain. Nothing here asks for your keys, ever.

on the record
the key

Connect a wallet and walk in — spectating is open to everyone. Holding 1,000 $AMP becomes your key soon — held, never spent. The key opens content breadth, never power.

What $AMP never does: it never buys combat or gathering power, never moves a drop table, never touches the Fortune Coil, and Bolts never convert into it. Mechanism, not markets — no promise about price, ever.