# AMPERIA — llms.txt AMPERIA is an isometric salvage-punk MMO played in the browser, set in a city in the dark kept alive by its players. Its token, $AMP, lives on Solana with a fixed supply of 1,000,000,000, launched fairly via pump.fun with locked liquidity and a renounced mint. ## The game - Players are Sparks. They gather salvage, delve brass and amperite, skim glowkoi, tune signal, craft, cook, and trade in the Nightstalls market. - Six trades (Scavving, Delving, Skimming, Tuning, Brawling, Griddling), each with Mastery 1-50. Gear tiers: Tinker → Brassbound → Coilworked → Ampforged → Filament-grade. - Districts: the Filament (the Great Dynamo, Nightstalls, Ledgerhouse, Amped Bar, Crew Hall, Jobs Board), the Stacks, the Terrarium (Loftpod berths), and the Underworks — a dark district where players see and interact only within their lamp's light. Wicklamps burn Cellwax; Heatlamp beacons can be placed permanently; a guide-glow of embers always leads a fuel-dead player back to the lift, and the ride up is free. - Dark Roads: four unlit catwalks between the districts, walkable as a free alternative to the tram's fare. Same darkness rules as the Underworks. Crossing one door to door (in one side, out the other) awards a keepsake; turning back awards nothing. - The Jobs Board: three daily contracts by the Ledgerhouse, drawn from one pool so every player sees the same board, re-chalked at the UTC reset. Settled for Bolts; clearing all three adds a bonus and a Manifest keepsake. No streaks and no catch-up debt — a missed day costs nothing. - Crews: a name, a tag, a family-hue banner and a cross-district chat channel. Chartered at the Crew Hall for Bolts. One shared weekly goal (members' stoke total) whose only reward is a cosmetic banner glow — crews grant no power and pay out no currency. - Loftpods: a home berthed in the Terrarium with five furnishing slots in the six family dyes. Entirely display; furnishing and re-dyeing spend Bolts. - Poster mode (P): the HUD steps out, the frame letterboxes, a still grade comes on, and a composition guide marks the three corners the house style asks for — brightest light, colour accent, and the void that gives the shot its depth. Saving stamps the wordmark and "keep the city lit" onto the picture. Costs nothing, grants nothing, and never pauses the city. - Contests: the Dark Run (weekly timed Underworks run, pot funded solely by entries), duels (both stakes escrowed, rake is a sink, every void path refunds whole), and the Stoking (nightly district meters; stokes are spent on landing, and the purse returns only a published cut of what was spent). - Story: THE LONG DARK, an eight-chapter questline about the fourteen dark months before the city's re-founding. Chapters are told privately per player and award untradeable keepsakes. - The Citywide Charge: a weekly shared goal — feeding the Dynamo brightens the whole city. ## The economy - Two currencies, strictly separated. Bolts: the in-game currency, earned only by playing, never convertible to the token. $AMP: the premium layer — buys cosmetics, memberships, stall deeds. Identity and access, never power. - Getting in: connect a Solana wallet (Sign-In-With-Solana, no email). Spectating is open without a wallet. Holding 1,000 $AMP becomes the key to the full city soon after launch — held, never spent. - Every in-game $AMP spend burns 30% on-chain; 70% goes to a treasury that never sells (outflows: burns and the champions' purse only). - Creator rewards paid on $AMP's trading volume fund monthly buybacks — half burned, half to the champions' purse (prizes for refereed finals). - Rules kept in code: never a wage, never pay-to-win, never printed, treasury never sold, no paid randomness. - $AMP is a utility token used inside a game, not an investment. All materials describe mechanism, not markets, and make no promise about price. ## Surfaces - /index.html — the City Terminal (live stats, entry) - /guide.html — the Field Guide (complete game + token documentation) - /record.html — the City Record (history and on-chain receipts) - /studio.html — Spark Studio (share-card generator) - The City Ledger — live public dashboard served by the game server at /ledger